Stamina is reduced when returning to the strategic map when squads travelled great distances in the tactical view.Within hostile sectors mercs need to be within 5m distance to be able to exchange items.Added item exchange via Drag & Drop in Character Details Screen.Accessible for militia recruitment and trading with NPCs Automatically includes all containers that have been opened and all enemy drops that have been spotted by the player Added sector inventory, accessible via Character Detail Screen.Added options to distribute militia via location UI (evenly across all combat zones, focused on a single combat zone).Added option to level recruited militia up via the location UI on the world map.Added two new achievements for tactical mode and higher difficulty.Sound sources are marked in tactical view as well as on the minimap Enemies have to be revealed via line of sight in tactical mode. Added tactical mode as option on game start.Modifies enemy strength, income and starting funds. Added hard difficulty level as option on game start.Loving the Tactical Feature, and of course looking forward to the new trainer for 1.13! This April 30th, 2012 patch is a *major* feature update that fixes just about every GUI drag and drop/inventory management/management need JA had up to this point.
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